GameSpace
GameSpace is an explorable three-dimensional ontological space in which each of our natural language processing model’s game
Neuropolis
Neuropolis was a demonstration game made in 2010 to highlight specific functions of the brain, and to help explain the concept
Rulemaker
Rulemaker, a game designed to teach proportional reasoning to middle-schoolers, was developed in 2010 as a collaboration betwe
Brush Stroke Master
“Brushstroke Master” is an educational game designed to teach Chinese character stroke order. I developed it in 20